Sailing terms
Every sailing and physics term used in the simulator and the guides, explained in plain English. The name in brackets is the standard industry term or abbreviation.
- True wind (TWS speed, TWA angle)
- The wind you would feel standing still, for example on a dock. These are the wind sliders.
- Apparent wind (AWS speed, AWA angle)
- The wind the moving boat feels: true wind plus the headwind made by the boat's own speed. The sail only ever feels this one.
- Wind triangle (wind vector diagram)
- In the top-right gauge: grey arrow is true wind, green is the headwind from boat speed, blue is the apparent wind they add up to.
- Boat speed (SOG, speed over ground; no current here)
- How fast the boat moves. Shown on the dial; tap the unit to switch between knots, km/h and mph.
- VMG (velocity made good)
- The part of your speed that takes you straight toward (upwind) or away from (downwind) the wind.
- Hull speed (industry term)
- About 1.34 × √(waterline length in feet) knots. Above it, the boat has to climb its own bow wave. Red zone on the dial.
- Hull resistance (total resistance)
- All water drag on the boat: skin friction, wave-making, heel resistance and induced resistance. Wave drag explodes near hull speed.
- Induced resistance (side-force / leeway drag)
- The keel stops the boat sliding sideways by working like an underwater wing, and that costs drag. It grows with the heeling force² and is worst at low speed.
- Deck-edge immersion (burying the rail)
- Past about 30° of heel the side deck goes under water and drags through it. On the monohull, more wind beyond this point makes the boat slower.
- Round-up (broach, rudder stall)
- Past about 35° of heel the rudder loses its grip and the boat spins up toward the wind. The sails flap until the boat straightens up.
- Heel resistance (resistance due to heel)
- A heeled monohull sits lopsided in the water, and its rudder must fight the urge to turn into the wind (weather helm). About +10% drag at 20° heel, and it climbs steeply past 25° as the rudder starts to lose grip.
- Wake (stern wash)
- The band of disturbed, foamy water left behind the boat. It grows longer, wider and whiter as the boat speeds up.
- Heel (heel angle)
- How far the boat leans sideways. On a monohull more heel also tilts the sail away from the wind and wastes power.
- Righting moment (RM)
- The boat's resistance to heeling: keel weight and hull shape on a monohull, the distance between the hulls on a catamaran.
- Hull lift (catamaran stability margin)
- Heeling moment as a % of what would lift the windward hull out of the water. At 100% the hull flies and capsize becomes possible.
- No-go zone (in irons)
- Wind angles too close to the bow for any trim to make forward drive. The boat stops.
- Polar diagram (VPP polar)
- A chart of top boat speed at every wind angle. Sailors and designers use it to pick the fastest course.
- Angle of attack (AoA)
- The angle between the apparent wind and the sail's chord (the straight line from mast to back edge). AoA = AWA − boom angle.
- Lift and drag (CL, CD coefficients)
- Lift is the force at right angles to the apparent wind; drag is the force along it. Coefficients compare sails regardless of size or wind speed.
- Drive and heeling force
- Lift + drag split into the part pushing toward the bow (drive) and the part pushing sideways (heeling).
- Stall / luffing
- Stall: angle too big, air peels off the leeward side. Luffing: angle too small, the front of the sail flaps.
- Camber / draft position / aspect ratio (AR)
- How deep the sail's curve is, where the deepest point sits, and how tall the sail is compared with its width.
- Pressure coefficient (Cp)
- Local pressure compared with the wind's dynamic pressure. Negative means suction.
- Telltales (sailing term)
- Short yarns on both sides of the sail and on its back edge. Streaming straight back means the air is attached.
- Windage (parasitic air drag)
- Air drag on the hull, cabin and rigging. It is why the catamaran can't point as close to the wind.